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Work

Gorilla Tag: Systems Designer (2023-Current)
I help design gameplay for new updates in Gorilla Tag! This includes systems like the Friendship Bracelet (our party system), and making sure new cosmetics don't break our gameplay.
Ready At Dawn, Echo VR & R15: Systems Designer (2021-2022)
I worked with an interdisciplinary team to create varied and compelling gameplay systems for a new, immersive narrative action-adventure VR experience. I helped design several systems, primarily: social, pets, and narrative delivery. I also helped lead meetings and direct research.


Star Stable Entertainment: Non-Combat Game Designer (2021-2022)
At Star Stable Entertainment, I was in charge of designing the magic system for their unannounced game, Project Curie. This means I made decisions like what type of magic exists in our world, what spells our players can use, how players interact with their familiars, and how players can use magic to interact with other players and the world around them.
Arcologue Inc: Game Designer (2021)
Arcologue, Inc. creates immersive theater experiences with interactive VR elements. I made decisions about game mechanics and aesthetic goals, broke down tasks for the team, and helped build out our physical, interactive installations. I also provided level design and character design for the experience.

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